#ifndef _BUOLA_SCENE_GEODES_CSPHERE_H_
#define _BUOLA_SCENE_GEODES_CSPHERE_H_

#include <buola/scene/cgeode.h>

namespace buola { namespace scene {

class CSphere : public CGeode
{
public:
    CSphere(int pRings=40,int pSegments=40);
    ~CSphere();
    
    virtual PBulletCollisionShape GetCollisionShape() override;
};

typedef intrusive_ptr<CSphere> PSphere;

/*namespace scene*/ } /*namespace buola*/ }

#endif
